Candice Luhua Chen

Tomaquag New Research & Archive Center

Indigenous Museum Archive, Storage & Research Center Design

My Design start with the Concept of patch. Patch to heal the ground, the earth and history as well. To heal, to recover. The design combines the archive, collection and research rooms together at the center of the building with other facilities surrounding it. This ensures access to sunlight for spaces such as office, exhibition space, and public library, while keeping the archive center to be dark, which is necessary for preservation. The ripped holes of the patch forms skylights, research rooms & exhibition wall

Transitional Home: House of Three Gardens

Adaptive Reuse of What Cheer Studio 101, Providence, RI

Nowadays, autism slowly enters the public attention. In 2021, approximately 1 in 44 children in U.S is diagnosed with an autism spectrum disorder. While autism in childhood received increasing amount of attention, autism in adulthood is still being negelected. Over the next decade, an estimated 707,000 to 1,116,000 teens will enter adulthood and age out of school based autism services. Many young adults with autism do not receive any healthcare for years after they stop seeing a pediatrician. More than half of young adults with autism remain unemployed and unenrolled in higher education in the two years after high school.

This program aims to help autistic teenagers to go through transitional period from school to society by pairing teenagers with high-functioning autistic adults to form group livings and mentorships. The aimed user group & tenant would be individuals of 16+ in age, that are on the Level 1-2 of the autistic spectrum and high-functioning autistic adults.

Programs include: Underground Sensory Room, Gym, Therapy Center, Sensory Pool, Makerspace & Computer Lab Autism-friendly Cafe as internship opportunity, Media Hall, Classroom, Co-working Space, Community Kitchen, Rooftop lounge Key Features: Garden of Sound (Atrium with Terraced Seating), Garden of Scent (staircase library facing interior garden), Garden of Taste (2-storied Vertical Farm) , Wall of Escape bubbles.

Virtual Reality Version of the Staircase Library (Garden of Smell)

Unit Design:Group Housing for 6

4 autistic teenagers and 2 hihg-functioning autistic adults form a “family” to live together. Tenants live temporarily here for approximately 1-2 transitional years. This group living system provides Support on independent living, employment, community engagement & relationship building.

Drifting Mind - Wetland Meditative Cabinet

Temporal Housing Design for Wetland and coastal landscape

Shenzhen has experienced rapid development in the past decade and became one of the most prosperous cities in China, housing many of world-famous high-tech companies. In this fast-paced city where efficiency is extremely prioritized, people are in desperate need to escape the bustling urban life and release stress. Aiming to create a shelter for the mind and bring people to nature, I designed this urban meditative cabinet for the wetland and coastal parks of Shenzhen, China.

The cabinet provides temporal housing for the busy white collars of technology companies in Shenzhen to relax and refresh. The wood material and shape of a cocoon aim to adapt to the surrounding environment and merge into the ecosystem of the wetland. The central element of this cabinet is a rotatable platform in the middle, which can be rotated to different modes (sleeping, meditation, or bird watching), maximizing the potentials of this small space.

New Phase of Knight Memorial Library 

Adaptive reuse of historic library, 275 Elmwood Ave, Providence, RI

Knight Memorial Library is a historic library that is currently serving Elmwood community with a diverse cultural background. Nowadays, library serves more than a place for reading but also as shelter, information center, children’s daycare, space for socialization, and community classrooms. The current issues such as vast unoccupied underground space, the lack of clear vertical circulation and lack of clear function distribution, made the library less effective in serving these purposes.

The project aims to continue serving the current group of unemployed and homeless, while attracting young people and family in the neighborhood. I want the library to serve as a community information center with newest information about employment, community news, and events, helping the immigrant population, unemployed groups to better merge into the society.

I especially hope to help create a young parents community. I also want to continue serving the unemployed and homeless group by providing a specific multifunctional spaces for possible health programs such as nursing, free food, barbering, meeting space. Safety is our top concern to ensure that youth, children and parents feel safe at this place. Thus, a separation of user group and function will be used with a focus on clarity of space. By addinng additional structure at the back of the historic architecture, the space is expanded and modernized while the historic values preserved.

Adaptive Reuse: Hybrid  Food Service

Academic Project in Rhode Island School of Design, Providence, RI; Technology & Tools used: Rhino, AutoCAD, Ps, AI
·    Redesigned a former 2-story furniture factory in East Providence, Rhode Island into a hybrid business model combining a for-profit greenhouse restaurant and a non-profit incubator space for start-up chiefs

·    Analyzed site to design a program that aims to support the non-profit businesses of our intended client while hoping to encourage the economic development of the main Warren Street of East Providence

·    Created Site plan & analysis, circulation diagram, function distribution diagram, AutoCAD floor plan and section, digital modeling & perspective rendering, Physical ⅛ scale Model

1/2 Human Scale Furniture Design

Furniture Design of a Spice Display Counter Design for the Hybrid Food Project


Ambisonic Design & Live Performance: Humming

#Ambisonic Audio & Video designed throug Max Msp

This piece is an amalgamation of live performance, ambisonic audio, and motion-detective video, embodying my sense of powerlessness incited by recent global events of 2023. The incessant flow of news concerning wars, conflicts, and violence is symbolized by the perpetual buzzing of a fly. The spatial movement of sound, along with the glitches in both audio and video, are dynamically influenced by the live performance. The project is created through Reaper and Max MSP

Live Performance
Screen Recording

VR Design: Virtual Library

Open the link in VR headset to experience the scenes in virtual reality:

Coding Through Processing

#Processing language

Processing is a free graphical library and integrated development environment (IDE) built for new media art and visual design communities. It uses the Java language, with additional simplifications such as additional classes and aliased mathematical functions and operations.


Infinite Clock

An interactive, virtual 3D clock that aims to express the infinity of time. Forms of atoms (in the world of quantum mechanics, time became unmeasurable) and Mobius strip (no end or beginning) were studied and referred to.

Visual Perception

Interactive software showcasing the visual phenomenon of Moire Pattern. Through interactive patterns, users can effectively learn the concept. Physical translation of the digital software into 3D paper sculptures.
Physical Translation of the Program of Visual Perception

Visualization of Sound

1 second film coded through processing. It visualizes the aural experience of walking in the architecture of my adaptive reuse project of spiritual bathing center.

Sound Art: Duality & Hallucination

#Audio composed & edited using Final Cut

Inspired by the works of Sol Lewitt, instructions of the  project were given by another classmate as below:

As a result of performing his instructions, I created this audio piece to describe my hallucination and memories of my mother while being drunk. My five phrases are Fly attendant, Dream, Pregnancy, Plane ticket, Mrs.Chen. I tried to show the duality of my mother’s story of giving up her dream due to pregnancy and my struggle of pursuing my dream as an artist. The dark blue line represents my mom with a Chinese song from the 90s as BGM. The bright blue line represents me with an English song that I heard in the bar as BGM.

Good Night Sleep in Shibuya

Shibuya is a region in Japan, where bars, clubs, and drinkers are centered. Inspired by photos of the drunk sleepers in various weird postures and places, I designed this set of ergonomic chairs in Rhino so that the worn-out drinkers can have a “Good Night Sleep in Shibuya.”

I also explored different ways to define spaces using dots, lines, curved surfaces, and forms.


“Feeling a bit Waved”

“It’s just bubbly water”

The empty chairs are put into the setting of a metro that drunk sleepers often appear. This visualizes invisible traces left behind by the sleepers and the invisible social pressure of Asian drinking culture.

Graphic Design

Four Flowers of Gentlemen Tea Set
#Logo & Package Design

IKEA Leaflet Design
#Foaldable Poster

Design of K
#2D & 3D Poster Design

Against Plastic: Starbucks Cup Design
#Package Design